065 · 24 October 2026 · game design · simulation · math · cozy game · idle game

Vigil

A playable attention-driven idle game on an abstract dot-field planet, with its full design document and live demos of every procedural animation technique.

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Vigil

In early access for subscribers until 7 November 2026. Subscribe to run it now.

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A playable attention-driven idle game on an abstract dot-field planet, with its full design document and live demos of every procedural animation technique.

Screenshot 2026-10-24 at 21.20.22